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找不到符合條件的結果
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CS Unplugged
Data: the raw material
Understanding How Computers Represent Information: A Constructivist Approach
Don't Rush to Teach Arithmetic! Let Children Crack the "Binary Digits" Code Themselves
Don't Just Say "0 is Black, 1 is White": Teaching Image Representation via Puzzle Games
Mastering Computer Self-Repair with "Mind Reading" (Parity Error Correction)
Who is the Mind-Reading Detective? Learning How Computers Make Decisions
The Art of Being "Lazy": Learning Text Compression with Boxes
Putting Computers to Work—Algorithms
Your Brain Codes Every Day! Grasp "Algorithms" Instantly with the Robot Game
What is the Price of Your Luck? — Cracking Computer Search Costs with the "Token Game"
Who is the Sorting Wizard? — Mastering Computer Sorting Tricks with the "Balance Scale Game"
Faster than Lightning! Racing on Sorting Networks to Instantly Understand Supercomputer Parallel Computing
Unlocking the "Budget-Saving Paving Magic" through Muddy City: The Minimum Spanning Tree (MST)
Who Stuck My Orange? Solving Network Traffic Jams with the "Fruit Passing Game"
Telling Computers What To Do—Representing Procedures
Is the Computer a Genius or a Fool? Unlocking the Communication Secrets of "Instructions" & "Programming"
The Pirate Captain's Treasure Map: Mastering Finite State Automata (FSA) with the "Island Hopping" Game
Really hard problems—Intractability
THE POOR CARTOGRAPHER—GRAPH COLORING
Operation Ice Cream Truck!
Using "Tourist Town" to Challenge a Puzzle Even Computers Can't Easily Solve (Dominating Sets)
Sharing secrets and fighting crime-Cryptography
The human face of computing-Interacting with computers
Turtle geometry
Seymour Papert – Mindstorms
Blog
Bebras 如何幫助孩子訓練電腦技能?
Did we really learn anything? Understanding Constructivist Teaching.
Exploring and Understanding Student Ideas: From a Constructivist Perspective to Practical Application
Constructivist Learning Environments Focused on Students' Ideas: From Transmission to sensemaking
The Constructivist View of Learning: Challenges and Resources
電腦科學史
電腦科學發展史:從算盤到生物計算的知識與技術演進
1936年的天才構想:圖靈機如何定義「可計算」的邊界
Source & online course
WE ARE LEATHERBACKS
Home
CS Unplugged
Data: the raw material
Understanding How Computers Represent Information: A Constructivist Approach
Don't Rush to Teach Arithmetic! Let Children Crack the "Binary Digits" Code Themselves
Don't Just Say "0 is Black, 1 is White": Teaching Image Representation via Puzzle Games
Mastering Computer Self-Repair with "Mind Reading" (Parity Error Correction)
Who is the Mind-Reading Detective? Learning How Computers Make Decisions
The Art of Being "Lazy": Learning Text Compression with Boxes
Putting Computers to Work—Algorithms
Your Brain Codes Every Day! Grasp "Algorithms" Instantly with the Robot Game
What is the Price of Your Luck? — Cracking Computer Search Costs with the "Token Game"
Who is the Sorting Wizard? — Mastering Computer Sorting Tricks with the "Balance Scale Game"
Faster than Lightning! Racing on Sorting Networks to Instantly Understand Supercomputer Parallel Computing
Unlocking the "Budget-Saving Paving Magic" through Muddy City: The Minimum Spanning Tree (MST)
Who Stuck My Orange? Solving Network Traffic Jams with the "Fruit Passing Game"
Telling Computers What To Do—Representing Procedures
Is the Computer a Genius or a Fool? Unlocking the Communication Secrets of "Instructions" & "Programming"
The Pirate Captain's Treasure Map: Mastering Finite State Automata (FSA) with the "Island Hopping" Game
Really hard problems—Intractability
THE POOR CARTOGRAPHER—GRAPH COLORING
Operation Ice Cream Truck!
Using "Tourist Town" to Challenge a Puzzle Even Computers Can't Easily Solve (Dominating Sets)
Sharing secrets and fighting crime-Cryptography
The human face of computing-Interacting with computers
Turtle geometry
Seymour Papert – Mindstorms
Blog
Bebras 如何幫助孩子訓練電腦技能?
Did we really learn anything? Understanding Constructivist Teaching.
Exploring and Understanding Student Ideas: From a Constructivist Perspective to Practical Application
Constructivist Learning Environments Focused on Students' Ideas: From Transmission to sensemaking
The Constructivist View of Learning: Challenges and Resources
電腦科學史
電腦科學發展史:從算盤到生物計算的知識與技術演進
1936年的天才構想:圖靈機如何定義「可計算」的邊界
Source & online course
WE ARE LEATHERBACKS
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Sharing secrets and fighting crime-Cryptography
找不到符合條件的結果
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